Next up
Second chances are hard to come by, you know?
Screenshot taken in Ctra's "Old 3DS" mode, it's official, this runs on O3DS
At least until around mid summer or so I'm pausing this project, I'm pretty busy with life for now and when things slow down I'll continue this, I've been re-coding Tinky Winky and it's been a bit tough.
I went ahead and made some visual changes to all of the Tubbie's materials, I did it mainly to stay close to the source material, since some of my materials were wrong.
Anyways, the updated 0.6 Demo is out already, have a nice day everyone!
So I had to fix a weird bug with the pause menu in the Day map, also I added the code system! Input a code and it will take you to a new map!
Mac and Linux support coming soon!
Since it was my birthday I thought instead of receiving gifts I may as well give one to y'all, the 0.5 update!
Change Log:
-Visually Overhauled Main Menu.
-Major Framework improvements!
-General Visual and Optimization Changes
Have a nice week Everyone!
Heyo, no .cia sadly, BUT I have a prototype to share!
The footage is running in Citra's N3DS mode, it works on O3DS although it's a bit buggy for some reason... But what matters is that it works on both!
Haven't tried it in real hardware though...
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