Next up
So I had to fix a weird bug with the pause menu in the Day map, also I added the code system! Input a code and it will take you to a new map!
At least until around mid summer or so I'm pausing this project, I'm pretty busy with life for now and when things slow down I'll continue this, I've been re-coding Tinky Winky and it's been a bit tough.
Second chances are hard to come by, you know?
Heyo, no .cia sadly, BUT I have a prototype to share!
The footage is running in Citra's N3DS mode, it works on O3DS although it's a bit buggy for some reason... But what matters is that it works on both!
Haven't tried it in real hardware though...
Finally! 0.4.5!
I finally fixed all instances of the pesky water bug.
I got rid of the reflection in the water (Caused a lot of lag)
I got rid of the fluffy house (Again due to performance)
Fixed the whole Teletubby house.
Sorry for not updating often.
Why should things that are not real cast a shadow?
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