Next up
so real coding
progress for ndtl
-titlescreen improvement
-options screen (remembers what you did in options)
im uncancelling this and showing off new sans sprite (also im the new owner hi) -coaxae
Devlog #1 (its short no worries.)
Lmao I laughed very hard
(mfa is menu mfa don't worry guys)
POG BUTTON SPRITES
(DONT STEAL IT NERD)
made things look better with gameover screen and phase selection
Sneak Peeks! So we are still developing the game, and things are going well! But the problem is we need to fix the bugs of the sprites, attacks, and etc. And there is also a hard mode. So here's what the game looks like so far.
-The Creator, Aftermathic
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
nice
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