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NoInfo
9 years ago

"Imperial Game Engine SDK" 15 november 2016 update


“Imperial Game Engine SDK” 15 november 2016 update.

XPN 72

  • [2.5] added “C++FPSCollisions.ifn” flow-node.

  • [2.5] added debug geometry for raycasting.

  • [2.5] added relative move mouse pointer mode.

  • [2.5] added local directions for rays.

XPN 75

  • [2.5] fixed ICG highlighting.

XPN 79

  • [2.5] added support changing vec4 shader parameters.

  • [2.5] added preferences for Bloom, SSAO post-process.

  • [2.5] fixed erroes for ET Terrain-actor.

  • [2.5] added collisions rays for roads.



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