Game
Emergency Dive
4 years ago

Implemented basic movement features! (Again...) Now you can mvoe fowards and backwards a specific speed levels (ex quarter, half, full), turn as a ship would and change your depth. Next I'll try to implement roll control and maybe torpedo logic




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This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Thanks guys for endless hours of fun." 👍

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#sonic #mario #photoshop

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Update 2.627

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