Boat.
(Now to focus on less important details, such as "story".)
Next up
It's been a long time coming...
New look, new direction.
How about we change things up?
Figured it out.
New project is having a fun, early outing.
So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.
(And a further refined public release of this later on. If there's interest.)
Suppose it's rude to come back doing polls without showing some sort of progress for it.
Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
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