Alright, so I’ve come to a really crucial junction point.
The current Battle System, while good, is RIDUCULOUSLY unrealistic. Why would my bullets go up when I’m hit? Why would they vary per fight?
Then I realized that I could switch BP and SP so SP will go up when you’re hit and Bullets will stay the same. Reloading could also change to accomadate that.
However, I wouldn’t want to work hard on changing it and you guys wouldn’t like it, so I created a survey for you guys to take if you want, though if you want to give important input, I would highly suggest it. Tell me which system would you prefer. It’s only one question, so you literally only need at most 30 seconds of your time.
https://www.surveymonkey.com/s/KW3JKHN
Thanks for all the playing you’ve done!
-Nathan
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