[Scheduled post to create a sign of life on my profile while I handle a lot of personal health problems live]

IMPOSSIBLE!!!!!!
Next up
How do I plan a game project?
- 1: Do I have a vision of the wanted result?
Yes: Go to step 2
No: Sketch
- 2: Once sketch done, I create the game project in C3.
- 3: Then, I create placeholders to check what resolutions the assets must be.
"Glocktopus Attack" has police cars supposed to pursuit the player when on sight. However, the internal pathfinding behaviour of Construct 3 was so broken for this game specifically that I had to make my own pathfinding with a lot of statements.
.... ... .
The least favorite part when I do game dev is when I must change my initial game design in the last minute after all my planning, because of the game engine limitations.
yeah should be good
I added a goal on my Kofi to cover future fees for my planned games ^^
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