Next up
I am very excited to announce the Mindhive Launcher Beta is releasing with Mindhive: Wilds v1.8. Alternatively, if you hate launchers you are able to run the game the same way your used to. This launcher is being made to simplify new player experiences.
Battles are getting an improvement in v1.7!
- Enemies now have HP bars
- Added a fatigue mechanic
- A battle tutorial in chapter 1
- Enemies now have a thought system (Text popups displaying what the enemy is thinking)
A battling tutorial is finally being added!
Well we didn't win the Controller D'or awards but I took a little break and I'm back to development, here's a few enemies I haven't showed off on the GameJolt yet, and if you haven't seen I'm shooting for releasing a demo for Q1 2025(by the end of March).
A little sneakpeek into the updated battle system!
- Enemies now have thoughts
- Enemies now have healthbars
v1.6 "Ascension" has arrived!
It's been a long year!
Here is a comparison of v1.0 to v1.7!
Chapter 4 will feature Vazger again! You will be able to explore Mesfahld, and come back to previous locations! Like Enderaen! The world will change, too. Some characters will be dead! Like Johan! Press F in the comments to pay respects...
The next update for Mindhive: Wilds "Ascension" will be releasing soon!
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