Game
FNaF 1: Expanded Custom Night
9 months ago

In 2.1.0, specific hour lengths and passive drainages will no longer be part of presets, and can be freely changed without disqualifieng you from beating the preset.




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These are all the pictures I used for the bots in Night Watch

There are two Jaspers because I took the body of the first and legs of the second

After a slight UI rework and removing some redundant buttons, we've got room for two new characters! Any ideas?

Happy 10 years FNaF!

Also a while ago I gave a friend an early copy for beta testing and he did this to it.

all this just to save your file

They did not have to cook that hard

Who tf is this guy

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Updated the screenshots on the game page to screenshots from 2.1.0

Very early extras menu

If I figure out the Gamejolt API tomorrow's update (please future me get it out on time) will add trophies. Other than that it will just be bug fixes and some small tweaks to endless mode.

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Below is a list of changes, I may have missed some. I don't remember every little thing I do. Some adjustments are made mid play testing because it feels better and those are hard to remember.