In preparation for the next release, a new landscape type level has been created. Now on with the operational tests!
AI Update! Enemy vehicles now reload when ammo is low, instead of chasing you and risking running out. Smarter, deadlier - stay alert!
Revamped HUD!
See your score, vehicle count, and arsenal at a glance!
New demo available!
Check out the updated demo with all the latest improvements. Give it a try and let us know what you think!
The combat system is already being implemented and there are also some advances with the environment (WIP)
#gamedev #indiedev #godot
Mortal Combat!
We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!
#gamedev #indiedev #pixelart
Danger Ahead!
Boom! We've perfected the grenade throw - now you can hit enemies from even farther away with adjustable trajectories. Test it out and see the difference for yourself!
Zombie in action! #GameDev #Art #PixelArt
The hunt for money begins!
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