Yesterday I did something that was believed to be impossible even since the original PC version released, I managed to port one of the full releases of this game to Android devices, my self from three years ago wouldn't have ever imagine that I was going to be able to port Ultra Custom Night to mobile. Even though the game is probably going to have a lot of bugs/errors, I think this marks the final step for me when it comes to challenges as an Android porter, I don't this there's something harder for me to do, of course, I will never be able to port some specific fangames as Chrowden does since I don't have all the necessary tools, but I think this is one of the biggest steps of Android porting history tbh, I will try to optimize the port as much as I can so I can make sure that it'll be able to run on as many devices as I can, but no promises that it might crash on some of them. However, please don't ask me when the final version will be releasing, since there's still a long way until I drop it, some beta versions will be releasing from time to time, but I can't guarantee when the next beta is going to release.
Thanks for sticking with me until the end, I'll make sure the wait will be absolutely worth it.
JOTE 🫶🏻












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