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Plants vs. Zombies: City Invasion
11 months ago

In the last few days I've been reworking some of the game's code that was inefficient and impractical, and I've also polished some zombie animations




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PvZ:CI is currently looking for: - Writers - Translators (English, Chinese) To apply for one of these jobs join the Discord server: discord.gg/tBD3hnCpT4 You can also join to get more frequent updates on the game's development.

Polishing the Horde & Reworking the Basics

ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue

Hello everyone, Just became a mod in PVZ community ^^ I'll feature all the best fanarts, aswell as you're free to report to me anyone breaking the rules / spamming

There hasn't been much progress in the last two months, the only thing I can share with yall is this piece of concept art of one of the new plants

Solar Flare πŸ”₯πŸ”₯πŸ”₯

I know I've neglected this a bit, but i'm getting back to the project. My right-hand man (@NowhereBunny ) has been rather inactive lately. New office WIP models and textures: @MarineBlue

a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare

❄️ ο½₯ γ€‚π˜žπ˜¦'𝘳𝘦 𝘒𝘭𝘭 𝘣𝘳𝘰𝘡𝘩𝘦𝘳𝘴 π˜ͺ𝘯 𝘒 𝘱𝘦𝘳𝘧𝘦𝘀𝘡 𝘸𝘰𝘳𝘭π˜₯ !! κ•€ 🐾 ο½₯ 。

- Perfect System

The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable