Next up
PvZ:CI is currently looking for: - Writers - Translators (English, Chinese) To apply for one of these jobs join the Discord server: discord.gg/tBD3hnCpT4 You can also join to get more frequent updates on the game's development.
Polishing the Horde & Reworking the Basics
ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue ![]()
Hello everyone, Just became a mod in PVZ community ^^ I'll feature all the best fanarts, aswell as you're free to report to me anyone breaking the rules / spamming
There hasn't been much progress in the last two months, the only thing I can share with yall is this piece of concept art of one of the new plants
Solar Flare π₯π₯π₯
I know I've neglected this a bit, but i'm getting back to the project. My right-hand man (@NowhereBunny
) has been rather inactive lately. New office WIP models and textures: @MarineBlue ![]()
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
βοΈ ο½₯ γππ¦'π³π¦ π’ππ π£π³π°π΅π©π¦π³π΄ πͺπ― π’ π±π¦π³π§π¦π€π΅ πΈπ°π³ππ₯ !! κ πΎ ο½₯ γ
- Perfect System
The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable



















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