Game
In The Name of Cheese
4 years ago

In The Name of Cheese v1.0.2 release


A couple more issues have been found and addressed.

  • Finishing a level with the Shield spell active no longer crashes the game.

  • Soldiers now take hp damage when armored.

  • The intro music has been adjusted to play when the cutscene starts after the logos.

Feel free to let me know if there are any more issues!
- CB



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Equipping stuff works, woo

In The Name of Cheese has been released!

Thank you all for following along with my little project, hope you all enjoy!

It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!

Death now has a little more flair to it.

Nothing like big red text that stares you in the face and tells you that you lost.

Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!

Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?

Word of advice: Try your best not to get cornered.

Getting close to the end. One more stage and a boss to go.

The door is finally open.

What awaits Eric in this final area?

And what of his cheese?

Over the past few days, I wasn't sure where I was going with my current project, but now I know for sure what I want to do with it.

...SO I'M MAKING IT A DATING SIM BABY!!!