Game
In The Name of Cheese
4 years ago

In The Name of Cheese v1.0.2 release


A couple more issues have been found and addressed.

  • Finishing a level with the Shield spell active no longer crashes the game.

  • Soldiers now take hp damage when armored.

  • The intro music has been adjusted to play when the cutscene starts after the logos.

Feel free to let me know if there are any more issues!
- CB



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The game is now playable from start to finish!!!

Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!

Here's my contribution to #screenshotsaturday, showing off the wizard enemies in the library level! It also showcases the Shield spell. I could probably change the color of the hit numbers and fireballs to be more visible, though.

The trailer is complete!

It will be published at launch, which hopefully won't be too long. The only thing keeping me is a few music tracks.

Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!

https://twitter.com/prismathon

Death now has a little more flair to it.

Nothing like big red text that stares you in the face and tells you that you lost.

Equipping stuff works, woo

Small development update (Slowing down/semi-hiatus?)