Game
The Springlock: Aftermath

2 years ago

In these days I have worked on the first character mechanics, and finally its gameplay is finished!

I will show its gameplay another time, for now you can see a bit of its script inspector and the awesome render placeholder of the character.




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My cleanest AM timer programming ever

For the final trick, I converted my old Bluesky account into my new blog profile.

Follow me there to receive the latest updates on my games, like I usually do here!

šŸ“Ž - https://bsky.app/profile/cesarz.bsky.social

Quick update:

I'm still working on the game, of course. In the last few weeks I focused on finishing the DEMO, and now I can say that it's almost ready.

If all goes well, the DEMO will be released very soon!

Loop! is available now on Windows!

Play it for free, but if you want, you can buy it for your own price and support me as a developer.

However, you can get the Google Play version and buy the one-time offer to support me and get special items!

This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.

Aftermath is not canceled!

DEMO v1.0.4 - Released, new graphics quality options

TEASER TRAILER - DEMO OUT NOW

Oblitus Casa, But Cringe!

I’m incredibly grateful for your reviews, support, and gameplays. I absolutely loved seeing your reactions and feedback, thank you so much!

I'll keep reading your comments and update you in the next days. Thanks for playing, you're awesome!