Game
The Springlock: Aftermath

2 years ago

In these days I have worked on the first character mechanics, and finally its gameplay is finished!

I will show its gameplay another time, for now you can see a bit of its script inspector and the awesome render placeholder of the character.




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TEASER TRAILER - DEMO OUT NOW

Aftermath is not canceled!

The Sticker Pack has been updated!

Oblitus Casa, But Cringe!

DEMO v1.0.4 - Released, new graphics quality options

His name is Tom

For the final trick, I converted my old Bluesky account into my new blog profile.

Follow me there to receive the latest updates on my games, like I usually do here!

📎 - https://bsky.app/profile/cesarz.bsky.social

Running Unity on Linux has changed my life

fix

This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.