In this Week 13:
-I decided to delay the game for late fall/early winter.
When i started the project, i thought it would be ready for early summer. But now, after all this time, i realized this would take me more than just 6 months.
Next up
In this Week 11.
-Added a Chest Menu.
(Sadly, i got sick again, so i couldn't work very much)
In this Week 5
-Weapon menu is now visible.
-Models are now optimized.
-Added a Status Bar.
-Weapons can shoot bullets.
In this Week 4.
-Added an ammo inventory.
-Added a message system.
-Improved the ammo indicator.
In this Week 3.
-Fixed the weapon system.
-There is a menu of multiple weapon kinds.
-You can grab ammo.
Oh this building is where your office is? Looks like you're not going into work today #KONG
Hello everyone!
I want to announce that i’m working on a new unnamed project. The project i’m working on is a customizable shooter game. The game will be released in early summer 2025.
The image is gonna be the logo, but it may change in the future.
In this Week 7.
-Added a Nextbot (somehow scary).
*Still working to organize the game
We've published games like Night in the Woods, Tunic, Chicory: A Colorful Tale, & I Was a Teenage Exocolonist. Now we're developing Usual June in-house and we think you'll love it as much as the other projects we've worked on!
In this Week 12.
-Created and finished the chest system.
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