17 days ago

In this Week 13:

-I decided to delay the game for late fall/early winter.

When i started the project, i thought it would be ready for early summer. But now, after all this time, i realized this would take me more than just 6 months.




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In this Week 11.

-Added a Chest Menu.

(Sadly, i got sick again, so i couldn't work very much)

In this Week 5

-Weapon menu is now visible.

-Models are now optimized.

-Added a Status Bar.

-Weapons can shoot bullets.

In this Week 4.

-Added an ammo inventory.

-Added a message system.

-Improved the ammo indicator.

Go tell your favorite creators to join Game Jolt and get REKT with love and support! 💓

For inspiration, here's an animation by one of our very own creators, @ElPichon !

In this Week 3.

-Fixed the weapon system.

-There is a menu of multiple weapon kinds.

-You can grab ammo.

Oh this building is where your office is? Looks like you're not going into work today #KONG

Hello everyone!

I want to announce that i’m working on a new unnamed project. The project i’m working on is a customizable shooter game. The game will be released in early summer 2025.

The image is gonna be the logo, but it may change in the future.

In this Week 7.

-Added a Nextbot (somehow scary).

*Still working to organize the game

We've published games like Night in the Woods, Tunic, Chicory: A Colorful Tale, & I Was a Teenage Exocolonist. Now we're developing Usual June in-house and we think you'll love it as much as the other projects we've worked on!

https://store.steampowered.com/app/2702430/Usual_June/

In this Week 12.

-Created and finished the chest system.