Game
(Don't) Save the Princess!
17 years ago

IndieGames: Freeware Game Pick


(Don’t) Save The Princess reminds me a lot of one of my favourite childhood games Chu Chu Rocket, and that’s definitely not a bad thing.

You’ve captured the princess and now the knight must be thwarted in his attempt to save her. This, of course, involves placing arrow blocks all over the screen in an attempt to fling him around, eventually landing in the jaws of your pet monster. When the knight touches the force coming from a placed block, he will speed off in that direction. Stringing together the right path is the key.

The knight will also smash through any arrow block which he has already used before - another idea used by Chu Chu Rocket. While the game begins rather strangely, it does become quite compelling to play. It never really gets difficult and can be whizzed through in a good half an hour, but it’s worth a play.

There’s also a level editor with the option to save your puzzles for other players to have a crack at. Grab a piece of the knight-flinging action over on Alexander Shen’s site.



0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

"Our work is never over" they said.

So here's the first of the zodiac signs i will make for the next weeks.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

a drawing I did because I was bored😪. But I love how it turned out.😊