Game
(Don't) Save the Princess!
17 years ago

IndieGames: Freeware Game Pick


(Don’t) Save The Princess reminds me a lot of one of my favourite childhood games Chu Chu Rocket, and that’s definitely not a bad thing.

You’ve captured the princess and now the knight must be thwarted in his attempt to save her. This, of course, involves placing arrow blocks all over the screen in an attempt to fling him around, eventually landing in the jaws of your pet monster. When the knight touches the force coming from a placed block, he will speed off in that direction. Stringing together the right path is the key.

The knight will also smash through any arrow block which he has already used before - another idea used by Chu Chu Rocket. While the game begins rather strangely, it does become quite compelling to play. It never really gets difficult and can be whizzed through in a good half an hour, but it’s worth a play.

There’s also a level editor with the option to save your puzzles for other players to have a crack at. Grab a piece of the knight-flinging action over on Alexander Shen’s site.



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Family band complete!

Why walk when you can jump?

My D&D art for my family so far (WIP if you couldn't tell)

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect