Game
SAD BOX

3 years ago

Inspired by old flight simulators from 90th, I created simple terrains and models. When I was a kid, I dreamed about the game like GTA on flight simulator engine. Since I've started to learn gamedev I can make my dreams come true and very proud of it! )




0 comments

Loading...

Next up

Hi friends! This is my first game dev experience. I've started this project when covid strikes and making it from time to time apart my main job. It's a little buggy and sketchy, but it works, and you will probably get some fun!

Well, howdy, y'all! ) I have finished the second game. It's simple, plain, but charming runner about moonshine delivering! As novice in gamedev, I would be glad for some response about gameplay, because I feel it quite easy to play.

At last I've found some time to make the proper cover art! )

I've fixed some gameplay issue. Many thanks to people who have already played and gave some good advices.

- Added some navigation hints.

- Corrected fuel usage.

- Added run button.

It's still not a brilliant, but it has quite hooked atmosphere.

Hi everyone!

I have updated the game and added some new features.

Here's the list:

- New speed mechanics

- New seaport area

- Slow motion bonus

- Bonus that slows down the players' car speed

- Oil spot obstacle

- Now collect extra time will be harder

Chiaki Nanami!

Shadow The Hedgehog X pixel art

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Only true badasses may pass! #conceptart #art #gamedesign

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.