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SAD BOX
4 years ago

Hi friends! This is my first game dev experience. I've started this project when covid strikes and making it from time to time apart my main job. It's a little buggy and sketchy, but it works, and you will probably get some fun!




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Inspired by old flight simulators from 90th, I created simple terrains and models. When I was a kid, I dreamed about the game like GTA on flight simulator engine. Since I've started to learn gamedev I can make my dreams come true and very proud of it! )

At last I've found some time to make the proper cover art! )

I've fixed some gameplay issue. Many thanks to people who have already played and gave some good advices.

- Added some navigation hints.

- Corrected fuel usage.

- Added run button.

It's still not a brilliant, but it has quite hooked atmosphere.

Hi everyone!

I have updated the game and added some new features.

Here's the list:

- New speed mechanics

- New seaport area

- Slow motion bonus

- Bonus that slows down the players' car speed

- Oil spot obstacle

- Now collect extra time will be harder

Well, howdy, y'all! ) I have finished the second game. It's simple, plain, but charming runner about moonshine delivering! As novice in gamedev, I would be glad for some response about gameplay, because I feel it quite easy to play.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

Strange Umbrella

Update 2.627

New challenges & new effects!