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Novedad: Ahora al matar a un Boss, aparecerá el portal y habrán partículas en la pantalla. Ademas el personaje sera "arrastrado/llevado" hacia el portal
Mmmm.... Interesante, no creen?
Un conejo?
Muerte del "nuevo enemigo"???
Mmmm.... Mas enemigos en desarrollo, interesante.
Un nuevo enemigo???
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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