Game
Slender multiplayer
8 years ago

Introducing Private Lobbies + Update 1.8.1


In this update there is now private lobbies and it fixes serveral other issues introduced in the previous update

Version 1.81 changelog

Fixed you could spectate a dead player, which would fuck up the camera
Fixed the camera didn’t start spectating a new player as soon as you died
Fixed bots static didn’t show up when you had died
Fixed you could spawn into each other again…
Fixed the static sound didn’t work on bots on remote players
Fixed you didn’t get static through the fence

Changed so in order to get the World Record now, you need to have 0 bots and only you connected
Changed spawnpoint again

Added so if you log into gamejolt, and you beat the World Record, you name now shows up
Added private lobbies, you can now set password on your lobbies
Added new icon to the notifications in the top right corner



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Showing off player 2 😎

What do you think?

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Coming Soon...

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.