After two years of working secretly on this little hobby project of mine, I present to you: “Wright Files: Egerton's Pickle” – a tiny, super-short mystery adventure game – a love letter to Commodore 64 game “The Detective”. Still work-in-progress but recently it has reached a state where it's somewhat showable.
The game is being created in Unity and the visual style is a consequence of two factors: my deep affection for mixing low-poly 3D with pixel-art and the fact that I'm mostly a programmer, not a graphic artist. Gameplay-wise the game will be rather similar to “The Detective” – the player walks around the mansion and gathers clues and evidences by talking to characters, interacting with objects and collecting items. The time will flow in real-time(-ish) and there will also be a hard time limit (just like in C64 original). Control scheme is rather simple (movement, action, cancel) and will support both keyboard and gamepad.
The work is going rather slowly (but steady!), so there's no publish date set for now but you can expect somewhat regular updates regarding state of the project, even if not too often.
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