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17
Game
Your New Friend
4 months ago

Inventory + Interaction = GAMEPLAY


Hi everyone!

For the past few weeks, we have been mainly working on creating and connecting inventory and interaction systems. It's not perfect (yet), but we have managed to create a really solid baseline that would be clean, managable, and sizable.

So yeah, here is a video of a rough test on how it works. Player comes up to the table, grabs a keycard (I already had one in the inventory, so I discarded it), then equips it by clicking on the slot with it, comes to the keycard reader, and uses it to open a door.

Pretty simple now, but yet so powerful in the future
See you soon!



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