Game
Dirty Berty
9 years ago

Ironing out bugs and adding levels


The road of game development is filled with lots of broken code.

I have finished up most of the accessibility controls for the game.

5d0aec0e94d9a.png

The newest version will be coming shortly. A second level will be added to this version to make it interesting.

If you have any questions just leave me a comment.



0 comments

Loading...

Next up

Volume Controls implemented and autosaves!

Mac Build is Up! I just finished up the game and now I have a mac build up. Tomorrow I will work on getting a windows build and a linux build. Hooray! I have a finished game on the interwebs! -Zach

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Runestones: from concept to in-game modelπŸ—Ώ

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Some Shadow boss fight gameplay πŸ‘Ύ

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

ooh yes..