4 years ago

Is it better practice to make my cinematics separate scenes from the actual gameplay scenes? Or to have them embedded in the gameplay scenes? I know this comes down to opinion, but I'm curious what people's thoughts are




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#Devruary Day 14: How do you know when a game is ready to ship?

You don't. It's a leap of faith.

Not much new to show this week. I've mostly been doing some gameplay tweaks. But I also started on outro for Mission 3.

#ScreenshotSaturday

Managed to slam out the boss intro for Mission 3. Diplomacy has failed!

#ScreenshotSaturday

A routine investigation leads to a village of blood rituals and violence.

Every step forward makes survival harder.

Will you make it out alive? #indiegame #gamedev

Modified the Mission 2 intro so that now Akio now has a unique ringtone! This will be important for scenes where I can't show him holding up his phone.

#ScreenshotSaturday

You can now pick your own music to play in Void Step! And the environment reacts dynamically to it.

Currently focusing on Custom level generation and level creator, I need to make it as good as possible.

Hope you guys like it!

Yoshinori Takeshi, a.k.a. Gold Heart of the four generals. He is the president's personal bodyguard and head of the secret service. He has deluded himself into believing that President Irons' tyranny is necessary to maintain order.

Here's the last two attacks for Augusto! First we have a spinning charge, then a foot claw swipe if you get too close.

#GrottoEscape PROTO 0.7.0 WIP

Follow and wishlist on #Steam:

https://store.steampowered.com/app/3433190/Grotto_Escape/

A DEMO will be available for the Steam Next Fest in February 2026.

Grotto Escape will be released in March 2026 on Steam.

Watch a WIP Gameplay 20260214

A little cute moment between Akio and Masuyo for #ScreenshotSaturday