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Plastix 1.5.0 has released!
This version removes the 5-world limit that was in the older versions, revamps the drag system, and adds block glue! The game also finally has original music.
It is also my birthday today.
I've been working on porting COMSTRUCT to Godot, from Unity. Check out my progress.
Everyone's favorite incompetent superhero
Take a look at the cone army. Don't they look tough?
1.3.0 coming momentarily, featuring the brand new online community at https://github.com/DiamondWolf3393/Plastix-Worlds/tree/main
You can upload and download worlds there by following the in-game instructions.
1.6.2 has come out, fixing bugs, adding actions, and also removing person blocks. To make a person now, just stack two cubes and give them the proper textures! We've also finally got rid of the placeholder faces in favor of some more polished ones.
Fan art for Foolish I'm feeling kinda better so I drew this
Another house i made long time ago.
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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