5 years ago

I've been working on porting COMSTRUCT to Godot, from Unity. Check out my progress.




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Plastix 1.5.0 has released!

This version removes the 5-world limit that was in the older versions, revamps the drag system, and adds block glue! The game also finally has original music.

It is also my birthday today.

Take a look at the cone army. Don't they look tough?

1.6.2 has come out, fixing bugs, adding actions, and also removing person blocks. To make a person now, just stack two cubes and give them the proper textures! We've also finally got rid of the placeholder faces in favor of some more polished ones.

A quick look at Ryn: And the thread of Life, our game in development, platforms and traps in action.

#gamedev #indiedev #godot

1.3.0 coming momentarily, featuring the brand new online community at https://github.com/DiamondWolf3393/Plastix-Worlds/tree/main

You can upload and download worlds there by following the in-game instructions.

Hyperslice releases on January 16 (yes in just 2 days!) on Steam and Itch 🎉 ⚡ Hyperslice is a fast paced arena roguelite where your only weapon is your dash!

Wishlists appreciated 🥰 (Demo available on Steam and here) https://s.team/a/2977820

Everyone's favorite incompetent superhero

It begins again. And this time, I intend to make something actually playable.

Here's the last two attacks for Augusto! First we have a spinning charge, then a foot claw swipe if you get too close.

Bandana Dee the Dream Friend