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One Night at Clark's
1 year ago

It has been a LONG while since I've made a video devlog for this game, but I've been in CRUNCH mode for this game recently, so that means I've done some stuff.

Read the article below


This is a showcase of a popup mechanic I coded into the game (inspired by ONaF 2), just as another "enemy".

Here's the stuff that I showcased in this video devlog (in order of appearance):

- Game Jolt login screen, which as the name suggests, allows you to login to your GJ account for trophies, preceding the warning and main menu.

- A revamp of the settings menu, being complete (controller support will be in a future update AFTER the game's release) being a pop up menu instead of an entirely different one for the whole screen.

- Interactable purple cactus

- The main attraction of this video; the pop up mechanic that I spent about a week coding.

Yeah that's all, FOLLOW FOR MORE UPDATES..........................



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Heads up to any new players or people who haven't come across it yet:

You can rate the game here and give me feedback, I read them

https://forms.gle/rnYZEvjRrWmjRrbr8

After 8 months, the game is finally finished and is out! Thanks for all the support, guys. Be sure to download the game if you please. Also, contact me if you have discovered a bug or you have a question. That's all from me, enjoy the game!

Tomorrow

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

New poster to accompany trailer

Cover of C418's "Clark" from Minecraft Listen to it, or don't https://youtu.be/ijnzxgX8vQc?si=7kLnFkqEVqrR2m0a

I haven't abandoned this game

Work has been put into the game behind the scenes and will hopefully be done within the next few weeks, thank you all for supporting

In the meantime have this art of, yeah (fanart from a friend)

Actual gameplay!!! A bit of a demo for the breaker mechanic in the office

This is still under works, so nothing seen is final

Took me two weeks to realise you could play overclarked mode in v1.9 from the moment you open the game for the first time

I should quit game development