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One Night at Clark's
1 year ago

It has been a LONG while since I've made a video devlog for this game, but I've been in CRUNCH mode for this game recently, so that means I've done some stuff.

Read the article below


This is a showcase of a popup mechanic I coded into the game (inspired by ONaF 2), just as another "enemy".

Here's the stuff that I showcased in this video devlog (in order of appearance):

- Game Jolt login screen, which as the name suggests, allows you to login to your GJ account for trophies, preceding the warning and main menu.

- A revamp of the settings menu, being complete (controller support will be in a future update AFTER the game's release) being a pop up menu instead of an entirely different one for the whole screen.

- Interactable purple cactus

- The main attraction of this video; the pop up mechanic that I spent about a week coding.

Yeah that's all, FOLLOW FOR MORE UPDATES..........................



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Tomorrow

150 followers, that's a lot. Thanks for the support recently.

This is the overdue promotional "OUT NOW" trailer that was literally supposed to come out over two days ago.

v1.2.1 has came with more fixed bugs that slipped under the radar.

watch this on yt:

Heads up to any new players or people who haven't come across it yet:

You can rate the game here and give me feedback, I read them all.

https://forms.gle/rnYZEvjRrWmjRrbr8

Why did @gamejolt actually like this as if I weren't being satirical

Starting to think the lads who run this account arent actually lads and just a pfp with code behind it

Finished up the ONWYN 1 cast!

I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.

Credit to thudner, the UFMP team, and the model porters for various model parts.

Animation for @SomeRandomWizard 's birthday today.

Follow him, and his upcoming FNAF fangame. https://gamejolt.com/games/SomeRandomWizards-Ultimate-Fnaf-Exper…

That rainy night

Took me two weeks to realise you could play overclarked mode in v1.9 from the moment you open the game for the first time

I should quit game development