Game
SlimeJumper : Ultimate Jump
6 years ago

it is now possible to download the game! it was not possible because I had not set it right. Thx @HAndLol




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Old Movement, many improvements!

Change:

- Old Movement feeling with new input system!

New:

- Maximum fall speed so you can no longer glitch through the ground

Removed:

Respawn script completely removed and better integrated into the new player script

Now officially the first new demo is realeased for Pc and Mobile. you can download and test it now on the GameJolt site. if you find bugs you can submit them to "bugreport" (preferably with video recording)

Have fun! :D

https://gamejolt.com/c/SlimeJumper-dxqfav/bugreport

this is my new project: Cybernaut. in this game you will traverse cyberspace as a cybernaut and encounter some obstacles along the way.

what do you think of the design so far?

SlimeJumper: Ultimate jump comeback.

It's been a long time, but the slime is back!

In a few days, I'll tell you exactly what's going on with the game, what the current status is and what the future holds.

Here you can see the weapon in action ;D

Mobile Control is Back! and NEW Slime Animations!

It is now possible to play the game on mobile again. The Slime has also received its first animations.

(these are now no longer single images but are animated in unity which makes the animation smoother).

----- major update | demo version 0.1.3 -----

------| new |------

- New Ui Animations

- New Text Font

-------| Bug fixe´s |-------

- Menu Movement fixed

----- major update | demo version 0.1.2 -----

------| new |------

- The first five levels in ‘Adventure’ mode have been added.

- New button layout

-------| Bug fixe´s |-------

- Slime no longer floats slightly above the ground.

i'm in the process of redesigning the weapon. on the left you can see the result so far.

what do you think?

Platforms are coming back, with an important new feature!

The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.