1 year ago

it just hit me. since I'm trying to make the usage of my Link-Loader program as easy as possible.

maybe I should load in an entire font set into video ram for the people making stuff for it.


it'll be possible to transfer data at 2KB/s at max to insure that it's send without error.

but that also means that it'll take a bit to move over a fontset over when the cart could already have one in rom.

you're free to overwrite or add more tiles to what's loade after code boot, but that's all up to you.



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Nice. A one day trophy

Seams like the Linux version of the Gamejolt client has a flag set to addition while rendering on top of what's under the window. (it's just a guess, but it's what I get from this issue) hope it's possible to be fixed soon @gamejolt

Been a little while hasn't it?

That's what happens when life gets busy I guess :p

But listen here. what do you say to a stacking game for the Atari 2600?

Is Sonic Riders a Great Game? Yes

I got my package. I got my package. I am excited

no more Oculus Rift S for me baby!!

Check out the latest recap of development on my brand new NES game, Super Sunny World๐ŸŒž!

This update brings major perf improvements, and 2 new gameplay mechanics! #nesdev

I'm a bit late. but I got it now :D

I've gotten my hand on a super gameboy, and I've all ready learned something about it that has made my program not display on the real thing

my old Hello World test program does though

MEGA shout out to the awesome Retro & Homebrew Games community for sending me this awesome GB Boy Colour! ๐Ÿ˜

one of the nice socials I have. the rest is rather meh or hostile :p

#JoltShot