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How did we EVER get this far without using a hi-res vertical monitor? Royal really sold me on the concept for #gamedev & #unityengine
You can hardly tell in pictures, but these monitors have completely different color settings and it changes the feel of the Peridot Woods map so much it's crazy. 🌳
We made a scene validator tool today that tells us exactly which NPCs are misbehaving and how to fix them. #madewithunity
Software: Blender 2.79 (B3D)
Character: Fluttershy (MLP FiM)
Series: My Little Pony: Friendship Is Magic (MLP FiM)
3D Model
3D Art
Sexuality: Female
Nationality: Equestrian
Animal: Ponies
#MyLittlePony #MLP #Pony #Blender #blender3d #3D #Fluttershy
There are SO many ponies in this Professor intro cutscene 😂 #screenshotsaturday
We really wanted to show off the variety during the first impression and introduction to the world of #BattleGemPonies! 🐴💎
Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)
This week we're going map-by-map and setting up all the crazy things that happen. Then we end each day with a quick playtest of the new areas and take some notes on improvements to make first-thing the next morning. #screenshotsaturday













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