Game
Powerless
12 years ago

It's all about the details.


Hello everyone, I’m working hard on Powerless. I’m addind some more visual cues and feedback to make the game feel better. Better transitions between the screens, too.

Here’s a very small teaser on how enemie’s death will look like.

5d0c52e5cabf2.gif

Still working on it and trying to make it look good for all enemies. I’ll make it stay for longer than in the gif, but the main idea is there.



3 comments

Loading...

Next up

Posted about a new game babyyyy

Haven't been on this site for about 8 years. Just released a build to a new game I'm working on. Let me know what you think, I'm looking for feedback!

Hello fellow hot-dogs!

There's been a lot of tiny features and tweaks added so that the game resembles more and more the final product I've been envisioning.

As always, I'm looking for playtesters and people to give me feedback!

"That sausage museum game" is now on Steam. Please add it to your wishlists! https://store.steampowered.com/app/3230820/That_sausage_museum_g…

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

So here's the first of the zodiac signs i will make for the next weeks.

I-Buki

Mio-Da!

Ibuki Mioda!