2 years ago

it's been a while




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the most significant element of fnaf 2 that i am taking inspiration from with this game is the feeling of being overwhelmed, and audio goes a long way to cause that feeling!

(ignore the extremely wip visuals lol)

i think it's neat that you can see the clock while looking in two different directions because it's all one real-time 360 environment, not prerendered movement animations

The Rat

since this game has cameras, i actually have to model the building

SPIRAL Reveal Teaser

whipped up this awesome clock model just for it to be small and insignificant lol, i did not need to go this hard

check out this beautiful outlet i made, you will never guess the expert technique i used to make it look so realistic

HEYYYYYYYYYYYYYYY

i was feeling a bit 𝓹𝓮𝓬𝓴𝓲𝓼𝓱...

so i decided to combine myself some remodels 𝐓𝐎𝐃𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐘𝐘 this will fill my stomach to the BRIIINK

cams progress is going better than expected...