NOTHING! Well not exactly, the movements are done and Bonnie's ai is just about done. Although I've done no work towards new models, and I still have the rest of the ai to do, and I've been picking back up work after moving so I've been a bit busy for learning a whole ass engine lmao.
That being said, while I will still work on this, I may not actually stick to the monthly devlog thing, but I will still post devlogs when I feel there's more to work on. However, working on a game in an engine I'm already familiar with I can give a go at monthly devlogs! Considering I don't have to spend time *learning* it and can just *work*. That being said, how would you feel about devlogs on Blackout? I won't drop this or other projects, but I'd be able to develop it faster, and I've yet to fully focus on the remake past concepting, so you'd get the whole shabang
Next up
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
The whole squad is here!
Interested? Follow me!
Demonstration of the spells and their effects :)!
Terraria
Why walk when you can jump?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
brung back my old oc plus a new one
...they don`t have names yet tho










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