So after over a year of design for this game we have finally reached RPG makers max processing limit! SH!T! We have a ton of awesome mechanics like: Cooking, RTB (Real Time Battle, Smithing, Crafting, all the fun things of an RPG. However the game will not run anything else and pretty much almost refuses to run at all! So for now it’s dead in the water but I have plans for building in a 3D engine! This year I started a game dev course where I will need to build a game towards the end. So that will turn into the RPG. Keep your eyes out now because the unplayable game we have now will be converted into an epic 3D super beast game. However not everyone will be able to play it due to the 3Dness because of grapgics and stuff. But hey atleast the story is almost done and the game was a broken AF but structurly sound in terms of coding RPG Maker game.
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored😪. But I love how it turned out.😊
I worked so hard to get all four of them to the end safely, but then...
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
New Teasers!
Respect (Only TLOZ Players Will Understand)










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