So after over a year of design for this game we have finally reached RPG makers max processing limit! SH!T! We have a ton of awesome mechanics like: Cooking, RTB (Real Time Battle, Smithing, Crafting, all the fun things of an RPG. However the game will not run anything else and pretty much almost refuses to run at all! So for now itβs dead in the water but I have plans for building in a 3D engine! This year I started a game dev course where I will need to build a game towards the end. So that will turn into the RPG. Keep your eyes out now because the unplayable game we have now will be converted into an epic 3D super beast game. However not everyone will be able to play it due to the 3Dness because of grapgics and stuff. But hey atleast the story is almost done and the game was a broken AF but structurly sound in terms of coding RPG Maker game.
Next up
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Bandana Dee the Dream Friend
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
So here's the first of the zodiac signs i will make for the next weeks.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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