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There are SO many ponies in this Professor intro cutscene ๐ #screenshotsaturday
We really wanted to show off the variety during the first impression and introduction to the world of #BattleGemPonies! ๐ด๐
We made a scene validator tool today that tells us exactly which NPCs are misbehaving and how to fix them. #madewithunity
Experimenting with Lighting illusions using Tilemap layers. ๐ก#gamedev #pixelart #madewithunity
Gives the city a cool night life vibe that takes me back to Pokรฉmon Gold & Silver...
Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)
Got a whole handful of features done today. It's really nice when our second programmer soars overseas to us and we get to go HAM all weekend on the project. Feels like a real indie studio with the three of us giving it our all in the same room.
This week we're going map-by-map and setting up all the crazy things that happen. Then we end each day with a quick playtest of the new areas and take some notes on improvements to make first-thing the next morning. #screenshotsaturday
Putting your opponent to sleep is a dirty trick, but an effective one.๐ฅฑ๐ด
Everyone's talking about The Big Game ๐ today, but we only have room for the Big Game ๐ฎ we're making together on our minds this weekend! #indiegamedev #SuperBowlLX














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