Game
Skullz
11 years ago

It's Done


I didn’t figure out to post the game anywhere except my own devblog during development, especially ‘cause I was on such a tight deadline and had my hands full already with the whole developing. Anyway, one news post to say that this game is done and finished, save for bugfix updates, if needed, should be cool, right? I hope you’ll enjoy it, I’ve poured everything I had into this. There’s loads of stuff that goes with it, like posts about the development process over at my devblog, the soundtrack, including a rad cover over at bandcamp, shirts at redbubble, a trailer at youtube and whatnot. It’s all linked somewhere in some way. If you wanna know anything in particular, just drop me a message.

Anyway, I loved working on this game, I hope it’s fun to play, too. Thank you very much for paying attention to my stuff. More power to video games!



0 comments

Loading...

Next up

New Devlogs for Skullz 'n Skeletonz!

Skullz 'n Skeletonz VS Skullz 2 Putting the changes since the Kickstarter for Skullz 2 into comparison: https://youtu.be/RX3D7_RZWUI

Chiaki Nanami!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Werehog transformation process. #sonicunleashed

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Alone Together....

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

A sneak peek at the new OST, can you guess what this song will be used for? 🤔