Game
Lights: DIE OUT

2 years ago

It's here! The "Personal Jam" Demo is finished


I really wanted to finish the release tonight, but after working on it all day and still not finishing it, I stopped where I was currently at and released it. I realized that I would need to give myself more time (not a deadline) if I wanted a quality full demo.

I know it’ll be less than a month till the Full Demo releases, I just need some extra time to polish the code, finish writing the story, and design the rest of the areas. So I hope you can enjoy this one little area of the game!



0 comments

Loading...

Next up

Hello everyone! And merry (almost) Christmas :D

I've been working on a Godot 4.x GameJolt API plugin.

Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API

The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hey, it's my birthday! And since I'm already getting some stuff from my family, I thought I'd give you all something

(if you like game music, check Six Hours at Diddle's page)

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Devlog, Beta 1.0-pre5: The True Beginning of Beta Devlogs!

had major bug that had demotivated me for the last month or so and halted development

I just fixed it with one line -_-

DID YOU KNOW: Moonlight Peaks is a heartwarming supernatural life-sim where you can raise mystical crops, learn spell-casting & potion-making, and befriend (or even romance) the local werewolves, witches, & mermaids!

Try the demo!: http://bit.ly/MoonlightPeaks

gonna publish a new devlog soon...

#WIPWednesday