4 months ago

It’s him

Btw the name I decided on was Zeeki




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Already got the Idea down for the boss!

Rn I'm just changin things up for the damage brodcasts for both the enemies and the players, so that both can be damaged on the same frame rather than there being a delay

Workin on this mod on and off

Added Elliott and Bryant to some challenges that would make the most sense to them

Boom goes the dynamite

Capri Sun captain

Just only the boss left for this area, and then it'll be onto the next one

Error: fucks not found

L@yering Update

I had to go through each of the sprites and I managed to find some that were causing an issue, along with rewriting the code a bit(even though the code is exactly the same but I wanted to be reassured)

Everything's workin fine so far

Reworkin Enemy Movement AI a bit, I might have it in a way that different enemies might actually have specific moving patterns/behaviors, like one I might be thinkin of is the enemies might run away from you if you have a high level like in Earthbound

Fortress of trust issues

New rage attak for the boss