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It took me some time, but I’ve finally managed to program a simple enemy encounter system, where they can catch you by surprise if they get you from behind—and vice versa!
I'm exploring some sounds for the future soundtrack, and right now I have some doubts with the style...
Do you prefer a more reallistic-orchestral soundtrack (1st minute)? Or a retro snes-like one (2nd minute)?
Thanks!
✨ Welcome to Ventiska, the city of the neverending wind ✨




























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