It's time for a Thanksgiving Kaiju Fishing dev update! We've had a... fuuun couple of weeks.π₯π₯οΈπ₯βοΈ (this is fine.) Check out the full story here: https://t.co/w7pPoKQJmc But also! Silly Kaiju art. Enjoy. Have a lovely Turkey Day everyone!
Next up
What's this? A Friday Dev Update for KAIJU FISHING? Well, this is an exciting one so we just couldn't wait! I'll let this GIF speak for itself... Read all about it here: https://t.co/mPsz43sgpW
Have a great weekend.
LET.π ME. πUPDATE. πTHE. πCLAMPJAW!πππ
This week at Mutant, our artist gets her wish and we talk combat.
It's time for another Dev Update on KAIJU FISHING. This week, we take our first look at the corruption spreading through the oceans of Kaiju Fishing... check it out here! https://t.co/mMtGu2ObfL
Have a great week everyone.
Hey all! We've got a new Mutant Weekly update and it's got big news. We're testing our new Crafting feature on Discord and we want YOU to help us! We're also giving away Mutant games for your feedback! You can read the update here: https://t.co/zHRGOh1V5q
πΉοΈ Enter The Highrise Game Jam Before It Ends On May 5! πΉοΈ
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-tβ¦
The jam has cash prizes! πΈπΈπΈ
New KAIJU FISHING weekly post, check it out here: https://t.co/irX8m0hSkI We've got sneak peaks at new fish and quick talks about fish AI - including some weirdness where our fish are becoming sentient? Stay tuned. Have a good Easter everyone!
Hey, we're back with another KAIJU FISHING weekly dev update! Did ya miss us? Read it right here: https://t.co/WSZwQamR1G And check out these awesome fish designs while you're at it! Have a great weekend everyone.
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Stormcaller here is gettin' a bit chompy and sparky Dev update: http://bit.ly/3MnngqF
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