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Pokemon: Grimm Eclipse

5 years ago

It took longer than I expected to finish this piece... but here it is! Blacougar, Duskitty's evolution and the Yin to Scaldamender's Yang




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'been working on some new Fakemons! as often, the style is very different from the official games, but I'm pretty happy with Duskitty and Blacougar

Been working on the Battle Engine, and I'm proud to say that we can now choose an attack and a target for every ally Pokemon on the Battlefield. Now I'm off to properly link the resolution of the turn (damages and the like)

What? Burnindwurm is evolving! Congratulations! Your Burnindwurm evolved into Scaldamander!

Working on some FX for my latest game :3

I drew a Dragon / Fire fakemon, inspired by the Yang! Name's Burnindwurm and Scaldamander. It still lacks the third evo, but I'm pretty happy with how it turned out

I drew my boy Zaap'raaz! He's been carrying most of my team through Pokemon Sword, ngl

Hey there!

Admittedly, it's been a while, and there hasn't been much progress. Have a little revamped Blake, and more details in the article.

Not much, but I've reworked the logo a bit. I'm pretty satisfied with how it looks like for now, and I'm seriously considering renaming the project to Pokemon Eclipse. It feels more fitting, less "let's steal the name of the actual RWBY game"

Working on the UI / Animation of the BattleEngine, it's going pretty well! Here shown the start of a fight, including a special form from Bulbasaur to Squirtle!

Do not mind the floating status and gender, the battlebars are unfortunately buggy x)

Hey everyone, I've been working lately! I've taken a big step, now attacks work, damage is inflicted and Pokemons can get K.O

So as usual, one step done, another to go. In this case, fixing a slight bug and managing the replacement of Pokemons