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Hey everyone, I've been working lately! I've taken a big step, now attacks work, damage is inflicted and Pokemons can get K.O
So as usual, one step done, another to go. In this case, fixing a slight bug and managing the replacement of Pokemons
Been working on the Battle Engine, and I'm proud to say that we can now choose an attack and a target for every ally Pokemon on the Battlefield. Now I'm off to properly link the resolution of the turn (damages and the like)
Working on some FX for my latest game :3
What? Burnindwurm is evolving! Congratulations! Your Burnindwurm evolved into Scaldamander!
What might that be? The Yin to Burnindwurm's Yang? Definitely!
I'm proud of how it Duskitty turned out, and even prouder of what it's evolutions looks so far - keep watching, it should show soon
It took longer than I expected to finish this piece... but here it is! Blacougar, Duskitty's evolution and the Yin to Scaldamender's Yang
Hey there!
Admittedly, it's been a while, and there hasn't been much progress. Have a little revamped Blake, and more details in the article.
I drew a Dragon / Fire fakemon, inspired by the Yang! Name's Burnindwurm and Scaldamander. It still lacks the third evo, but I'm pretty happy with how it turned out
I drew my boy Zaap'raaz! He's been carrying most of my team through Pokemon Sword, ngl
Not much, but I've reworked the logo a bit. I'm pretty satisfied with how it looks like for now, and I'm seriously considering renaming the project to Pokemon Eclipse. It feels more fitting, less "let's steal the name of the actual RWBY game"
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