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I always wanted to make an anime style intro for "Ruby: A RWBY Fangame". Now I have one! Built in-engine, like cut scenes of the old 8 & 16 bit era. To save system resources, I made this using existing sprites I already had in the game. Coming soon!
New main menu artwork. Totally reminds me of early PS1 RPG with high pre rendered backgrounds and simple 3D characters on top.
Finally a graphic for your Base Panel, I bounced around from varying ideas like a Barracks, to a Dropship, or APC/Support Truck. But in the end, I settled on a Teleportation device. Check out the new graphic!
Simple Localization for Clickteam Fusion 2.5+!
This .mfa includes only the necessary code and tips to implement your own localization system using .csv files to store the texts!
Open the article to get started.
I have exciting news! Synthetic Onslaught Is getting a revamp! A new Hub area, the return of the Fog of War, new enemies, etc! Read more below:
New wisp. Whip, perform numerous cuts in front of the character.
New ability. Back Dash, perform a quick dash backwards when on the ground.
Progress with playable Blake!
This will be the day we we've waited for! "Ruby: Huntress of Vale" v 2.0.2 is now Available! New Ui! New custom voice overs! New tweaked combat mechanics! Xbox controller support! Additional post chapter 3 content! And more!
Happy new year! Here are 16 free examples :P (Check Article)
Screenshot Saturday! New construction FX!
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