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I'll be posting daily devlogs to show what I worked on.
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Hello, I would like to give you a quick glimpse to the new look for the pokecenter. I am going for a medieval theme for this game. so alot more has to be done to the rest of the tileset and a lot of npcs.
here's a teaser for the female option.
heres the new and improved version of the female protag.
here's a new (WIP) version of rayquaza, which is Dragon/Fairy type. but the original rayquaza will still be obtainable. Front facing sprite is coming soon.
another quick update: Potions will look different in the Riverna Region (Name WIP) and i have finished the 1st part of spriting Armored nidoking (evolves with a special armor item) and Its a buffed version. just need to make a ebdx compatible sprite now.
this is intro sprite for the female option.
the enemy battle sprite for the rayquaza variant is done. now it is time for the overworld sprite.
here's an attempt at making a paper mario inspired pokemon sprite. very basic.
here's a pretty exciting new feature in v19, now you can change your house. this feature will be super useful in the future.
heres a showcase of upgrading the player's house
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