Game
Vidar
8 years ago

Juicier


Hi friends!

Ugh I know, still no patch this week, and I hate to say it but probably not next either. Why? Well the entire conclusion is going into the game, and a lot of polish as well, and basically this ended up being a really big patch. However, a lot of progress was indeed made this week! Here’s what got done:

  • Fixed a lot of bugs related to Water Cave puzzle spawning; reduced the time it takes for these puzzles to spawn slightly

  • Fixed the spawning of a ton of puzzle elements in the Ruins

  • Gargoyles can now slip on ice

  • Fixed pathing in the Ruins

  • Added shadows in the Ruins

  • Fixed various crashes in the Ruins

  • Added significant visual improvements to the Boulder Cave, including light, fog, animated tiles, texture, tinting, particle effects, etc.

  • Fish no longer climb stairs

  • Fish correctly reset when resetting a Water Cave puzzle

  • Added weather effects in the Ruins

  • Laid the groundwork for various town event cutscenes

  • Additional screenshakes and particle effects have been added



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