Hi friends!
Ugh I know, still no patch this week, and I hate to say it but probably not next either. Why? Well the entire conclusion is going into the game, and a lot of polish as well, and basically this ended up being a really big patch. However, a lot of progress was indeed made this week! Here’s what got done:
Fixed a lot of bugs related to Water Cave puzzle spawning; reduced the time it takes for these puzzles to spawn slightly
Fixed the spawning of a ton of puzzle elements in the Ruins
Gargoyles can now slip on ice
Fixed pathing in the Ruins
Added shadows in the Ruins
Fixed various crashes in the Ruins
Added significant visual improvements to the Boulder Cave, including light, fog, animated tiles, texture, tinting, particle effects, etc.
Fish no longer climb stairs
Fish correctly reset when resetting a Water Cave puzzle
Added weather effects in the Ruins
Laid the groundwork for various town event cutscenes
Additional screenshakes and particle effects have been added
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