Game
Steel Seraph (Full Release)
5 years ago

July 13 (1.5.1) Changes:
Linux and Mac versions of 1.5.1 are available along with Windows.
Bugs fixed with regard to collision and facing, and Seraphine's House setting off unintended flags.
Opacity reduced on some background and walkable area layers.




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​Version 1.7.0 of #SteelSeraph is available on Windows and Linux.

Changes:

-A new and improved HUD

-Two act 4 sidequests (Hell Off Earth) with endgame subweapons

-A fully implemented final version of the microjet

-Flow improved throughout

April 7 (1.2.0)- -Improved transition icon/objective marker system ​-Objective available on the lower left corner of the map. -Critical bug involving a large, persistent black square when activating the map was solved.

It'll likely be tomorrow before I can finish the objective marker system overhaul, but here's a screenshot of a new interface message box on the lower left. The game is now available in early access, and I'll update it after the overhaul.

​Version 1.7.0 of #SteelSeraph is available on Windows and Linux.

Changes:

-A new and improved HUD -Two act 4 sidequests (Hell Off Earth, Argos Panoptes) -A fully implemented final version of the microjet. -Flow improved throughout.

Seraphine- Plainclothes

Steel Seraph is finally done. Inspired by NES games like "The Guardian Legend", this is an action-adventure game where you fight to save a colony planet through land, air and space, with a growing arsenal against dangerous foes. https://gamejolt.com/games/steel-seraph/89348

Screenshots of the game in the form it will take on March 30 (subject to change between then and total asset completion.)

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

I was bored, so... ManutKat.

Just a Pico sprite