Today I have mostly fixed bugs and made optimisations.
Added -
Start of coffee sequence. I guess you could call it that…
Fixed Bugs -
Fixed Typo on graphics selection.
Optimisations -
Added multiple graphics options now
HetaCoffee Low - Lower graphics for low end PC’s.
HetaCoffee Default - Regular Graphics.
HetaCoffee Extreme - Minor upgrade from HetaCoffee Default.
Shadows (Test) - A test to see how shadows work and look in the game.
That’s all for now; hopefully I can make more progress before August!
Next up
Another preview! Here is the current progress on the new update! I’m a bit unhappy with the button placement so that may be changed.
Revising Script! Whilst I’m waiting for my artist to finish Elliot’s artwork I decided I’d revise the script! This a snippet from the second half of the script.
New Logo! A whole new logo has been designed by the wonderful @pinkxsushi on Instagram! (Follow them!) The next build released for the game will contain this logo! Snazzy, Isn’t it! The next build will release within an hour! (I hope!)
Romano being salty preview.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Just a Pico sprite
Finished work on the emotions of a new character for the tank universe
Demonstration of the spells and their effects :)!
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