

(Jump time Devlog 6) the player animations are done here are the new ones with the changed arms the icons are 100x100 so they will be small if you fullscreen them #gamedev #animation #pixelart
Next up
(Jump time Devlog 7) due to There being no votes on the poll I will be using doing another poll on a different platform, but the collectibles in the game (jumpers) have been designed and I will import them soon
(Jump time devlog 3) here is a picture of the player sprite it and levels 1-6 are done with seven being made and there is a main menu with menu music so expect the beta of the game around late January. the beta will be chapter 1
take a look at Jump time so far #sneakpeek #update #platformer #gamedev
I was bored, so... ManutKat.
The whole squad is here!
Interested? Follow me!
Finished work on the emotions of a new character for the tank universe
Microsoft Windows XP Unprofessional (windows logo prototype)
Update 2.627
New challenges & new effects!
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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