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We’re planning to add a fish in the game that will warn players who’ve spent too much time playing that it’s time to drink. Do you think it’ll help?
Take care of your health—remember, dehydration is the real enemy of gamers!
We decided to bring you 4 animated screenshots for #ScreenshotSaturday
An automation #roguelite with #survival elements. And building and craft. And all this is the result of endless iterations and playtests.
New and animated Sawmill is buzzing already! Coming to LearningFactory real soon.
Early Access of Learning Factory is now available on Steam :) Stop by and say hi!
https://store.steampowered.com/app/1150090/Learning_Factory/
We decided to change how robots look in our game, which… die from lack of work.
Most robots are disposable—they do a single task and die… but sometimes there’s no task.
We wanted to make this event a bit sweeter for the player. Hope we succeeded.
And here we’re testing upgrades. The idea is that different NPCs will help the player upgrade different systems in the game… but we haven’t drawn that part yet, so for now it looks like this.
Build, craft, renovate a factory, design automated production lines, sell goods to cats and learn how to analyze data with real-world machine learning.












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